Back issues
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01Features
Physical vs. Digital Games | Why Sony Ending Disc Support Is About Ownership, Not Nostalgia
A 2,500-game collector breaks down the real numbers behind physical media's decline, and why the fight isn't digital vs. physical, it's ownership vs. leasing.
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02Reviews
Gothic Remake Review | A Faithful, Brutal Return to the Valley of Mines
After 91 hours in the Colony, here's why Alkimia Interactive's remake honors the original's uncompromising design while modernizing combat, AI, and storytelling.
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03Reviews
Absolum Review | The Best Roguelike I’ve Played to Date
You can never go wrong with classic beat-'em-up combat.
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04Features
Witch and Dragon Demo Review: A Tactical RPG That Turns Combat Into a Puzzle
A hands-on look at the indie tactical RPG's demo, from environmental spellcasting to high-risk exploration and its central mystery.
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05Reviews
Cult of the Lamb Review — Cute, Dark, and Brilliant
Behind the adorable art style lies one of the smartest gameplay loops you’ll find in an Indie game
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06Features
Project P.I.T.T. Demo Impressions | One of the Most Interesting Premises in Indie Gaming Held Back by Its Own Loop
The Maw Wants More Ducks. I Wanted More Game.
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07Reviews
Forza Horizon 6 Review | A Dream Setting Let Down by Game Breaking Bugs
Japan Was Worth the Wait. Just Hope You Don't Lose Your Save File.
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08Features
Sony Is Killing Physical Games and I Think It’s a Kick in the Face to Every PlayStation Fan
Less Consumer Choice, Less Ownership, and a Very Worrying Precedent for the Future of Gaming
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09Features
Why I Started Life Is a Game Magazine | From Burnt Out Streamer to Editor in Chief
How Burning Out on Streaming Led to the Most Rewarding Thing I've Ever Built
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10Features
Chimera Custom XG Early Access Preview | Fun to Play, Hard to Recommend to Everyone
Frantic Bullet Hell Combat That Shines Brightest in the Early Hours



