To Scroll is to Die
Geralt, Kiryu, and the War for the Modern Attention Span
EDITIORIALS
MattGhostie
1/22/20263 min read
It happened during a quiet moment in Flotsam. I was playing The Witcher 2 Assassins of Kings, a game that demands your absolute presence. Unlike the first Witcher game which often felt like a bare bones relic of the early 2000s, The Witcher 2 is a modern masterpiece driven by character interaction and political weight. The combat had ended, the monster was slain, and I was thrust into a long scripted conversation. Within ten seconds, my hand was already reaching for my phone.
I didnt even have a notification. I just felt a phantom itch to check a feed. In that moment, I realized that I was not actually playing the game, I was just waiting for the next hit of dopamine. This is the reality of gaming in 2026. We have entered a state where to scroll is to die. Our inability to sit with a slow moment is killing the very art form we claim to love.
The Nuance in the Silence
Having read all of the Witcher books, I love this universe. I think The Witcher 2 does a fantastic job of capturing the depth of the novels in a way that the first game simply couldn't. But even with that deep personal investment, the attention economy was winning.
The Witcher 2 isnt a combat heavy hack and slash. It is a game of nuance. The conversations are long, but they are incredibly well written and branch in fun creative ways. If you are spending your time on your phone waiting for the next combat section, you will easily miss the tiny details that change everything. You aren't just missing lore; you're missing the chess match of dialogue choices that make the game special. I realized I was treating a pivotal story beat like an unskippable ad. The fault wasn't with the writing; it was with my Pavlovian response to the scroll.
The Subtitle Solution
If The Witcher 2 highlighted my struggle, Yakuza 0 provided a different kind of lesson. Unlike many modern titles, Yakuza 0 only features Japanese voice acting with English subtitles. This changed the way I interacted with the world entirely. Because there is no English dub, I was forced to read every subtitle. I couldn't multitask or check my phone while characters were speaking because the moment I looked away, I lost the thread of the story.
In a world where most games have small HUD updates or repetitive quest logs to remind you what to do, Yakuza 0 demanded my eyes. The lack of an English voice track created a lock in effect. It made me realize how often we use audio in our own language as an excuse to let our attention wander. We treat games like podcasts, but the focused design of Yakuza 0 reminded me that they are cinema.
Meeting the World on Its Own Terms
The title of this piece is a warning: to scroll is to die. When you scroll, your interaction with the world dies. It is gone. You are no longer immersed, and the world begins to run away from you. Video games are uniquely impressive because they give you the chance to actually be a part of the world you are experiencing. It is a conversation between the player and the creator.
When you scroll, you completely remove yourself from that conversation. It becomes about what can this give me right now instead of where can I go. Everything becomes so much less. We stop meeting these incredible works of art on their own terms and start demanding they entertain us every single second. By doing that, we kill the magic that makes gaming special in the first place.
Reclaim the Experience
The next time you sit down to play, try an experiment. Put your phone in another room. Force yourself to sit through the long conversations and the quiet atmosphere. Pay attention to the branching dialogue in The Witcher 2 that you would have otherwise missed.
You might find that the boredom was actually just the feeling of your brain finally slowing down enough to actually have fun. The attention economy wants to keep you scrolling until your connection to the world is dead. It is time to stop scrolling, meet the world on its own terms, and start playing.







